After being rescued by a girl named Marin, Link embarks on a quest to collect the eight instruments of the Sirens and awaken Koholint legendary Wind Fish in order to escape the island
Similar to other Zelda games, the player traverses an open world with dungeons scattered throughout, featuring puzzle-solving sections and boss fights
In contrast to other top-down games in the series however, Link’s Awakening allows the player to jump over obstacles and onto platforms
The use of Amiibo figurines in a customized dungeons activates “plus effects” that enhance the gameplay of the dungeons